An iOS game made from requirements laid out specifically by my 3 year old girl:

You play Checkmark: 1/2 Unicorn, 1/2 Pony, and 1/2 Kitten. Your only mission is to help him avoid touching the fish that swim around his ocean.

Each level lasts a certain amount of time, and if you can make it through with at least 1 health remaining, you get a trophy and automatically proceed to the next level. With the next level comes yet another pesky fish to avoid!

With random power ups to collect, an unlimited supply of levels, and the most addictive soundtrack this side of Pony Land, the only question you need to ask yourself is: “What level can I get to today?”

This project was also a great learning experience to become familiar with Unity 3D and it’s mobile support. Up until now, our Unity usage had been limited to Oculus and Virtual Reality.

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